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* [gentoo-commits] gentoo-x86 commit in games-arcade/berusky/files: berusky-1.4-gentoo.patch
@ 2015-04-20 16:59 Michael Sterrett (mr_bones_)
  0 siblings, 0 replies; 2+ messages in thread
From: Michael Sterrett (mr_bones_) @ 2015-04-20 16:59 UTC (permalink / raw
  To: gentoo-commits

mr_bones_    15/04/20 16:59:57

  Removed:              berusky-1.4-gentoo.patch
  Log:
  old
  
  (Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)


^ permalink raw reply	[flat|nested] 2+ messages in thread
* [gentoo-commits] gentoo-x86 commit in games-arcade/berusky/files: berusky-1.4-gentoo.patch
@ 2012-06-14 18:16 Michael Sterrett (mr_bones_)
  0 siblings, 0 replies; 2+ messages in thread
From: Michael Sterrett (mr_bones_) @ 2012-06-14 18:16 UTC (permalink / raw
  To: gentoo-commits

mr_bones_    12/06/14 18:16:59

  Added:                berusky-1.4-gentoo.patch
  Log:
  version bump with all the work done by Michael Palimaka (bug #394555)
  
  (Portage version: 2.1.10.49/cvs/Linux x86_64)

Revision  Changes    Path
1.1                  games-arcade/berusky/files/berusky-1.4-gentoo.patch

file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-arcade/berusky/files/berusky-1.4-gentoo.patch?rev=1.1&view=markup
plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-arcade/berusky/files/berusky-1.4-gentoo.patch?rev=1.1&content-type=text/plain

Index: berusky-1.4-gentoo.patch
===================================================================
--- src/defines.h
+++ src/defines.h
@@ -405,7 +405,7 @@
 #ifdef LINUX
 #define INI_USER_DIRECTORY "~/.berusky"
 #define INI_USER_LEVELS    "~/.berusky/User"
-#define INI_FILE_GLOBAL    "/var/games/berusky/"INI_FILE_NAME
+#define INI_FILE_GLOBAL    "@GENTOO_DATADIR@/"INI_FILE_NAME
 #define INI_FILE_USER      "~/.berusky/"INI_FILE_NAME
 #define INI_FILE_LOCAL     "./"INI_FILE_NAME
 #elif WINDOWS
--- berusky.ini
+++ berusky.ini
@@ -1,9 +1,9 @@
 # Configuration for berusky game
 
 # Game data location
-level_data = /usr/share/berusky/Levels
-game_data = /usr/share/berusky/GameData
-graphics_data = /usr/share/berusky/Graphics
+level_data = @GENTOO_DATADIR@/Levels
+game_data = @GENTOO_DATADIR@/GameData
+graphics_data = @GENTOO_DATADIR@/Graphics
 
 # Graphics settings for game and editor
 # game runs in 640x480
@@ -17,7 +17,7 @@
 
 # Game binary & tmp dir
 # they're used by editor for "run level" command
-game_binary = /usr/bin/berusky
+game_binary = @GENTOO_BINDIR@/berusky
 tmp_data = /var/tmp
 
 # Dir for users levels (it's the default level dir for level editor)
--- data/Makefile.am
+++ data/Makefile.am
@@ -4,9 +4,6 @@
 ## If you don't want it to overwrite it,
 ## 	Please disable it in the Anjuta project configuration
 
-berusky_datadir = $(prefix)/@NO_PREFIX_PACKAGE_DATA_DIR@/@PACKAGE@
-
-berusky_data_DATA = \
-	berusky.ini
-
-EXTRA_DIST = $(berusky_data_DATA)
+EXTRA_DIST = \
+	berusky-data.spec\
+	berusky.spec
--- Makefile.am
+++ Makefile.am
@@ -5,8 +5,7 @@
 
 SUBDIRS = po src data
 
-beruskydocdir = ${prefix}/doc/berusky
-beruskydoc_DATA = \
+EXTRA_DIST = \
 	README\
 	COPYING\
 	AUTHORS\
@@ -15,8 +14,6 @@
 	NEWS\
 	TODO
 
-EXTRA_DIST = $(beruskydoc_DATA)
-
 # Copy all the spec files. Of cource, only one is actually used.
 dist-hook:
 	for specfile in *.spec; do \






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