From: "Tony Vroon" <chainsaw@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: licenses/
Date: Wed, 11 Jul 2018 11:17:55 +0000 (UTC) [thread overview]
Message-ID: <1531307864.650d2094f7cfc95bfa15b2b49ab6db352c3dce29.chainsaw@gentoo> (raw)
commit: 650d2094f7cfc95bfa15b2b49ab6db352c3dce29
Author: Conrad Kostecki <conrad <AT> kostecki <DOT> com>
AuthorDate: Wed Jul 11 10:58:47 2018 +0000
Commit: Tony Vroon <chainsaw <AT> gentoo <DOT> org>
CommitDate: Wed Jul 11 11:17:44 2018 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=650d2094
licenses/Mojang: add license for games-server/minecraft-server
Bug: https://bugs.gentoo.org/652338
Closes: https://github.com/gentoo/gentoo/pull/9100
Closes: https://bugs.gentoo.org/652338
licenses/Mojang | 254 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 254 insertions(+)
diff --git a/licenses/Mojang b/licenses/Mojang
new file mode 100644
index 00000000000..dfa6d287423
--- /dev/null
+++ b/licenses/Mojang
@@ -0,0 +1,254 @@
+ Updated: 20 September 2017 09:55
+
+ MINECRAFT END USER LICENSE AGREEMENT
+
+ In order to protect Minecraft (our "Game") and the members of our
+ community, we need these end user license terms to set out some rules for
+ downloading and using our Game. This license is a legal agreement between
+ you and us (Mojang AB) and describes the terms and conditions for using
+ the Game. We don't like reading license documents any more than you do, so
+ we have tried to keep this as short as possible. If you break these rules
+ we may stop you from using our Game. If we think it is necessary, we might
+ even have to ask our lawyers to help out.
+
+ If you buy, download, use or play our Game, you are agreeing to stick to
+ the rules of these end user license agreement ("EULA") terms. If you don't
+ want to or can't agree to these rules, then you must not buy, download,
+ use or play our Game. This EULA incorporates the terms of use for the
+ mojang.com website ("Account Terms"), our brand and asset usage
+ guidelines, our privacy policy, and, if you live in the United States,
+ our Arbitration Agreement. By agreeing to this EULA you also agree to
+ all of the terms of the foregoing documents, so please read through them
+ carefully.
+
+BINDING ARBITRATION AND CLASS ACTION WAIVER IF YOU LIVE IN THE UNITED STATES
+
+ For those that who live in the United States, please click here to
+ review the binding arbitration agreement and class action waiver that is
+ part of this EULA. Under the agreement, we both agree to use a neutral
+ arbitrator to decide any individual claims that may arise and thus agree
+ to waive our rights to bring individual claims in court for consideration
+ by a judge or jury. We also agree that class action lawsuits and
+ class-wide arbitrations are not allowed under the terms of the agreement.
+
+ The complete Arbitration Agreement is on this page. You and we agree
+ to it; please read it.
+
+ONE MAJOR RULE
+
+ The one major rule is that you must not distribute anything we've made
+ unless we specifically agree to it. By "distribute anything we've made"
+ what we mean is:
+
+ • give copies of our Game to anyone else;
+ • make commercial use of anything we've made;
+ • try to make money from anything we've made; or
+ • let other people get access to anything we've made in a way that is
+ unfair or unreasonable;
+
+ unless we specifically agree to it. And so that we are crystal clear, "the
+ Game" or "what we have made" includes, but is not limited to, the client
+ or the server software for our Game and includes Minecraft and Minecraft:
+ Java Edition on all platforms. It also includes updates, patches,
+ downloadable content, add-ons, or modified versions of a Game, part of
+ those things, or anything else we've made.
+
+ Otherwise we are quite relaxed about what you do - in fact we really
+ encourage you to do cool stuff - but just don't do those things that we
+ say you can't.
+
+USING OUR GAME
+
+ You have been granted a license to the Game so you can play and use it,
+ yourself, on your devices.
+
+ Below we also give you limited rights to do other things but we have to
+ draw a line somewhere or else people will go too far. If you wish to make
+ something pertaining to anything we've made we're humbled, but please make
+ sure that it can't be interpreted as being official and that it complies
+ with this EULA and the brand and asset usage guidelines and above all do
+ not make commercial use of anything we've made.
+
+ The license and permission we give you to use and play our Game can be
+ revoked if you break any of the terms of this EULA.
+
+ When you buy our Game, you receive a license that gives you permission to
+ install the Game on your own personal device and use and play it on that
+ device as set out in this EULA. This permission is personal to you, so you
+ are not allowed to distribute the Game (or any part of it) to anyone else.
+ This also means you cannot sell or rent the Game, or make it available for
+ access to other people and you cannot pass on or resell any license keys.
+ You may however give gift codes that have been bought through our official
+ gift code system. This is important to help us stop piracy and fraud and
+ to protect our Game. It is also important to prevent members of our
+ community from buying pirated versions of our Game or fraudulent license
+ keys - which we may cancel, such as in the case of fraud.
+
+ If you've bought the Game, you may play around with it and modify it by
+ adding modifications, tools, or plugins, which we will refer to
+ collectively as "Mods." By "Mods," we mean something original that you or
+ someone else created that doesn't contain a substantial part of our
+ copyrightable code or content. When you combine your Mod with the
+ Minecraft software, we will call that combination a "Modded Version" of
+ the Game. We have the final say on what constitutes a Mod and what
+ doesn't. You may not distribute any Modded Versions of our Game or
+ software, and we’d appreciate it if you didn’t use Mods for griefing.
+ Basically, Mods are okay to distribute; hacked versions or Modded Versions
+ of the Game client or server software are not okay to distribute.
+
+ Within reason you're free to do whatever you want with screenshots and
+ videos of the Game. By "within reason" we mean that you can't make any
+ commercial use of them or do things that are unfair or adversely affect
+ our rights unless we've specifically said it's okay in this EULA, allowed
+ it through the Brand and Asset Usage Guidelines, or provided for it in a
+ specific agreement with you. If you upload videos of the game to video
+ sharing and streaming sites you are however allowed to put ads on them.
+ Also, don't just rip art resources and pass them around, that's no fun.
+
+ Essentially the simple rule is do not make commercial use of anything
+ we've made unless we've specifically said it's okay. Oh and if the law
+ expressly allows it, such as under a "fair use" or fair dealing" doctrine
+ then that's ok too - but only to the extent that the law applicable to you
+ says so.
+
+ In order to ensure the integrity of the Game, we need all Game downloads
+ and updates to come from an authorized source. It's also important for us
+ that 3rd party tools/services don't seem "official" as we can't guarantee
+ their quality. It's part of the responsibility we have to the customers of
+ Minecraft. Make sure that you read through our brand and asset usage
+ guidelines too.
+
+OWNERSHIP OF OUR GAME AND OTHER THINGS
+
+ Although we license you permission to install on your device and play our
+ Game, we are still the owners of it. We are also the owners of our brands
+ and any content contained in the Game. Therefore, when you pay for our
+ Game, you are buying a license to play / use our Game in accordance with
+ this EULA - you are not buying the Game itself. The only permissions you
+ have in connection with the Game and your installation of it are the
+ permissions set out in this EULA.
+
+ Any Mods you create for the Game from scratch belong to you (including
+ pre-run Mods and in-memory Mods) and you can do whatever you want with
+ them, as long as you don't sell them for money / try to make money from
+ them and so long as you don’t distribute Modded Versions of the Game.
+ Remember that a Mod means something that is your original work and that
+ does not contain a substantial part of our code or content. You only own
+ what you created; you do not own our code or content.
+
+CONTENT
+
+ If you make any content available on or through our Game, you agree to
+ give us permission to use, copy, modify, adapt, distribute, and publicly
+ display that content. This permission is irrevocable, and you also agree
+ to let us permit other people to use, copy, modify, adapt, distribute, and
+ publicly display your content. You are not giving up your ownership rights
+ in your content, you are just giving us and other users permission to use
+ it. For example, we may need to copy, reformat, and distribute content
+ that you post on our website so others can read it. If you don't want to
+ give us these permissions, do not make content available on or through our
+ Game. Please think carefully before you make any content available,
+ because it may be made public and might even be used by other people in a
+ way you don't like.
+
+ If you are going to make something available on or through our Game, it
+ must not be offensive to people or illegal, it must be honest, and it must
+ be your own creation. Some examples of the types of things you must not
+ make available using our Game include: posts that include racist or
+ homophobic language; posts that are bullying or trolling; posts that are
+ offensive or that damage our or another person's reputation; posts that
+ include porn or someone else's creation or image; or posts that
+ impersonate a moderator or try to trick or exploit people.
+
+ Any content you make available on our Game must also be your creation or
+ you must have permission or the legal right to do it. You must not and you
+ agree that you will not make any content available, using the Game that
+ infringes the rights of others. '
+
+ We reserve the right to take down any content in our discretion.
+
+ Please watch out if you are talking to people in our Game. It is hard for
+ either you or us to know for sure that what people say is true, or even if
+ people are really who they say they are. You should think twice about
+ giving out information about yourself.
+
+UPDATES
+
+ We might make upgrades, updates or patches (we call them all "updates")
+ available from time to time, but we don't have to. We are also not obliged
+ to provide ongoing support or maintenance of any Game. Of course, we hope
+ to continue to release new updates for our Game, we just can't guarantee
+ that we will do so. With updates come changes that might not work well
+ with other software, such as Mods. This is unfortunate, but it is
+ something we don’t take responsibility for. If that is the case, try
+ running an older version.
+
+ OUR LIABILITY, GOVERNING LAW, AND PLACE TO RESOLVE DISPUTES
+
+ The terms of this EULA do not affect any legal (statutory) rights that you
+ may have under the law that applies to you for the Game. You might have
+ certain rights which the law that applies to you says cannot be excluded.
+ Nothing we say in these terms will affect those legal rights, even if we
+ say something which sounds like it contradicts your legal rights. That’s
+ what we mean when we say “subject to applicable law”.
+
+ SUBJECT TO APPLICABLE LAW, When you get a copy of our Game, we provide it
+ "'as is"'. Updates are also provided "'as is"'. This means that we are not
+ making any promises to you about the standard or quality of our Game, or
+ that our Game will be uninterrupted or error free. We are not responsible
+ for any loss or damage that it may cause. You bear the entire risk as to
+ its quality and performance. You have to accept that we may release games
+ well before they are complete and so they may (and often will) have bugs
+ -but we prefer to release these features early than make you wait for
+ perfection. If you would like to notify us about a potential bug, we have
+ a site for that here.
+
+ If you and we ever have a dispute in court (and we hope that won't happen
+ just as much as you do), the exclusive forum (that is, the place it will
+ be handled) will be a state or federal court in King County, WA (if you
+ live in the United States) or a court in Ontario (if you live in Canada).
+ (If you live in the United States, most disputes go to arbitration, not
+ court.) The laws of your state or province govern this EULA and all
+ disputes, including disputes relating to it, our Game, or our Website,
+ regardless of conflict of laws principles, except that the Federal
+ Arbitration Act governs everything related to arbitration.
+
+TERMINATION
+
+ If we want we can terminate this EULA if you breach any of the terms. You
+ can terminate it too, at any time; all you have to do is uninstall the
+ Game from your device and the EULA will be terminated. If the EULA is
+ terminated, you will no longer have any of the rights to the Game given in
+ this license. You do still have the right to things you have created
+ yourself with the game of course. The Arbitration Agreement (if you live
+ in the United States) and the paragraphs about "Ownership of Our Game",
+ "Our Liability" and "General Stuff" will continue to apply even after the
+ EULA is terminated.
+
+GENERAL STUFF
+
+ Your local law may give you rights that this EULA cannot change; if so,
+ this EULA applies as far as the law allows. Nothing in this license limits
+ our liability for death or bodily injury resulting from our negligence or
+ fraudulent misrepresentations.
+
+ We may change this EULA from time to time, if we have reason to, such as
+ changes to our games, our practices, or our legal obligation. But those
+ changes will be effective only to the extent that they can legally apply.
+ For example if you use the Game only in single-player mode and don't use
+ the updates we make available then the old EULA applies but if you do use
+ the updates or use parts of the game that rely on our providing ongoing
+ online services then the new EULA will apply. In that case we'll inform
+ you of the change before it takes effect, either by posting a notice on
+ our Website or by other reasonable means. We're not going to be unfair
+ about this though - but sometimes the law changes or someone does
+ something that affects other users of the Game and we therefore need to
+ put a lid on it.
+
+ If you come to us with a suggestion for any one of our Websites or Games,
+ that suggestion is made for free and we have no obligation to accept or
+ consider it. This means we can use or not use your suggestion in any way
+ we want and we don't have to pay you for it. If you think you have a
+ suggestion that we would be willing to pay you for, please do not submit
+ your suggestion unless you have first told us you expect to be paid and we
+ have responded in writing by asking you to submit the suggestion.
next reply other threads:[~2018-07-11 11:18 UTC|newest]
Thread overview: 284+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-07-11 11:17 Tony Vroon [this message]
-- strict thread matches above, loose matches on Subject: below --
2025-05-10 6:06 [gentoo-commits] repo/gentoo:master commit in: licenses/ Ulrich Müller
2025-05-10 6:06 Ulrich Müller
2025-05-10 6:06 Ulrich Müller
2025-05-02 6:22 Ulrich Müller
2025-04-02 17:46 Ulrich Müller
2025-03-24 2:02 Sam James
2025-02-19 22:21 Sam James
2025-01-20 13:52 Ulrich Müller
2025-01-19 20:50 Ulrich Müller
2025-01-19 20:50 Ulrich Müller
2024-12-17 19:52 Ionen Wolkens
2024-10-14 7:21 Andrew Ammerlaan
2024-09-29 12:42 Conrad Kostecki
2024-09-12 10:42 Ulrich Müller
2024-09-05 12:55 Michael Orlitzky
2024-08-20 9:39 Ulrich Müller
2024-07-27 12:44 Ulrich Müller
2024-07-26 15:02 Viorel Munteanu
2024-06-29 14:42 Ulrich Müller
2024-06-24 15:47 James Le Cuirot
2024-06-08 14:11 Michał Górny
2024-05-16 5:28 Ulrich Müller
2024-01-15 19:59 Ulrich Müller
2024-01-15 16:30 Ulrich Müller
2024-01-15 9:17 Ulrich Müller
2024-01-06 8:33 Viorel Munteanu
2024-01-01 17:54 Viorel Munteanu
2023-12-17 12:03 Michał Górny
2023-12-01 13:21 Ulrich Müller
2023-11-25 9:45 James Le Cuirot
2023-10-24 13:18 Miroslav Šulc
2023-10-20 17:04 Ulrich Müller
2023-09-23 14:06 Conrad Kostecki
2023-09-20 21:11 Andreas K. Hüttel
2023-08-21 19:02 Ulrich Müller
2023-08-18 8:21 Sam James
2023-08-12 9:44 Ulrich Müller
2023-07-27 16:36 Ulrich Müller
2023-07-15 8:14 Ulrich Müller
2023-03-30 8:31 Marek Szuba
2023-03-30 8:31 Marek Szuba
2023-03-27 10:24 Miroslav Šulc
2023-02-28 13:12 Marek Szuba
2023-02-01 17:13 Ulrich Müller
2023-01-27 20:48 Ulrich Müller
2023-01-21 16:54 Ulrich Müller
2023-01-12 12:29 Ulrich Müller
2023-01-10 8:34 Sam James
2023-01-07 9:05 Ulrich Müller
2022-11-22 17:58 Ulrich Müller
2022-11-22 17:54 Ulrich Müller
2022-11-21 8:14 Sam James
2022-11-17 17:42 Ulrich Müller
2022-10-02 22:00 Andreas K. Hüttel
2022-08-30 21:09 Patrick McLean
2022-08-29 22:53 Sam James
2022-08-26 12:13 Ulrich Müller
2022-08-26 12:13 Ulrich Müller
2022-07-02 19:30 William Hubbs
2022-06-13 14:46 Ulrich Müller
2022-05-10 12:32 Mike Pagano
2022-04-23 8:47 Ulrich Müller
2022-04-23 8:01 Hans de Graaff
2022-04-10 14:53 James Le Cuirot
2022-04-07 21:28 Ulrich Müller
2022-03-31 22:36 Patrick McLean
2022-03-31 21:50 Patrick McLean
2022-03-19 12:37 Conrad Kostecki
2022-02-13 17:05 Andrew Ammerlaan
2022-02-13 16:27 Ulrich Müller
2022-02-06 14:52 James Le Cuirot
2022-02-04 23:25 Conrad Kostecki
2021-09-21 10:49 Ulrich Müller
2021-09-21 10:49 Ulrich Müller
2021-09-21 10:06 Ulrich Müller
2021-09-21 7:54 Michał Górny
2021-09-02 10:29 Ulrich Müller
2021-08-16 22:55 Davide Pesavento
2021-07-23 5:45 Miroslav Šulc
2021-07-06 22:09 William Hubbs
2021-06-30 22:08 William Hubbs
2021-05-27 9:07 Ulrich Müller
2021-05-27 7:26 Joonas Niilola
2021-05-27 7:26 Joonas Niilola
2021-05-23 17:11 Ulrich Müller
2021-05-19 21:07 Ulrich Müller
2021-05-12 10:00 Ulrich Müller
2021-05-07 8:27 Ulrich Müller
2021-04-22 15:28 Sam James
2021-04-22 15:28 Sam James
2021-03-30 7:25 Joonas Niilola
2021-02-09 9:29 罗百科
2021-01-27 5:55 Sam James
2021-01-08 15:24 Ben Kohler
2020-12-18 15:53 Stephan Hartmann
2020-12-02 12:09 Alexey Shvetsov
2020-11-26 5:06 Sam James
2020-10-28 7:25 Stephan Hartmann
2020-10-26 8:21 Michał Górny
2020-10-15 9:53 Jeroen Roovers
2020-10-07 8:10 Michał Górny
2020-10-04 6:58 Jeroen Roovers
2020-10-01 20:44 William Hubbs
2020-10-01 20:24 William Hubbs
2020-09-28 8:39 Michael Haubenwallner
2020-09-16 8:37 Marek Szuba
2020-09-16 8:04 Joonas Niilola
2020-08-27 15:07 Conrad Kostecki
2020-08-07 6:00 Michał Górny
2020-08-03 12:46 Marek Szuba
2020-07-29 13:57 Marek Szuba
2020-07-29 13:57 Marek Szuba
2020-07-21 10:56 Mark Wright
2020-06-24 21:04 Ulrich Müller
2020-06-19 21:22 Conrad Kostecki
2020-06-17 16:18 Anthony G. Basile
2020-05-25 14:02 Conrad Kostecki
2020-05-25 11:17 Conrad Kostecki
2020-05-23 8:56 Michał Górny
2020-05-18 1:02 Michael Orlitzky
2020-04-15 0:35 Patrick McLean
2020-04-14 18:11 Robin H. Johnson
2020-04-10 10:46 Ulrich Müller
2020-04-02 11:13 Ulrich Müller
2020-03-17 13:14 Andreas K. Hüttel
2020-03-17 13:14 Andreas K. Hüttel
2020-02-15 22:37 James Le Cuirot
2020-02-11 17:22 Ulrich Müller
2020-01-25 11:17 Ulrich Müller
2020-01-17 9:10 Michał Górny
2019-12-25 20:48 Andreas K. Hüttel
2019-12-25 20:48 Andreas K. Hüttel
2019-12-05 23:32 Conrad Kostecki
2019-11-10 20:40 Michał Górny
2019-09-29 14:02 Pacho Ramos
2019-09-24 10:37 Ulrich Müller
2019-09-24 10:37 Ulrich Müller
2019-09-03 22:31 James Le Cuirot
2019-08-18 10:07 Michał Górny
2019-08-15 6:24 Michał Górny
2019-08-08 8:59 Ulrich Müller
2019-08-05 8:34 Ulrich Müller
2019-07-30 8:08 Michał Górny
2019-07-06 11:05 Ulrich Müller
2019-06-20 12:15 Ulrich Müller
2019-06-02 19:33 Stefan Strogin
2019-05-23 11:36 Ulrich Müller
2019-05-10 17:57 Patrick McLean
2019-05-02 22:05 Michał Górny
2019-04-15 8:00 Lars Wendler
2019-04-15 8:00 Lars Wendler
2019-01-22 19:11 Ulrich Müller
2018-12-23 12:50 Ulrich Müller
2018-12-11 16:20 Michał Górny
2018-12-11 16:20 Michał Górny
2018-12-07 16:16 Michał Górny
2018-11-28 11:31 Michał Górny
2018-11-28 11:31 Michał Górny
2018-11-16 23:01 Patrice Clement
2018-11-16 23:01 Patrice Clement
2018-10-22 20:14 Michał Górny
2018-10-18 10:54 James Le Cuirot
2018-09-13 17:19 Michał Górny
2018-09-13 16:14 Michał Górny
2018-09-13 16:14 Michał Górny
2018-09-13 16:14 Michał Górny
2018-08-25 19:22 Christian Ruppert
2018-08-24 19:40 Thomas Deutschmann
2018-08-05 13:57 Manuel Rüger
2018-07-11 8:24 Tony Vroon
2018-06-26 19:02 Ben Kohler
2018-06-23 21:20 Ulrich Müller
2018-06-22 18:49 Michał Górny
2018-06-22 18:40 Michał Górny
2018-06-22 5:09 Ulrich Müller
2018-06-19 19:00 Michał Górny
2018-06-11 10:51 Ulrich Müller
2018-06-09 13:31 Ulrich Müller
2018-06-08 13:01 Alexey Shvetsov
2018-05-01 7:48 Michał Górny
2018-05-01 7:48 Michał Górny
2018-04-21 9:38 Ulrich Müller
2018-04-20 11:53 Michał Górny
2018-04-18 8:00 Michał Górny
2018-04-18 8:00 Michał Górny
2018-04-18 8:00 Michał Górny
2018-04-09 2:18 Tim Harder
2018-03-29 9:17 Michał Górny
2018-03-25 8:09 Michał Górny
2018-03-24 8:56 Michał Górny
2018-03-05 19:21 Ulrich Müller
2018-03-05 19:21 Ulrich Müller
2018-03-05 19:21 Ulrich Müller
2018-03-05 19:21 Ulrich Müller
2018-03-01 20:28 Jeroen Roovers
2018-01-23 20:06 Alfredo Tupone
2017-12-17 22:15 James Le Cuirot
2017-12-10 21:46 James Le Cuirot
2017-12-10 21:46 James Le Cuirot
2017-11-20 20:56 Alfredo Tupone
2017-11-19 20:48 Alfredo Tupone
2017-11-14 8:20 Ulrich Müller
2017-11-10 21:56 Ulrich Müller
2017-10-29 9:15 Ulrich Müller
2017-10-26 10:26 James Le Cuirot
2017-10-14 9:45 Ulrich Müller
2017-09-15 17:43 Patrick McLean
2017-09-06 6:42 Ulrich Müller
2017-09-06 6:41 Ulrich Müller
2017-08-30 19:14 Patrick McLean
2017-08-18 14:08 Ulrich Müller
2017-07-27 18:51 Sebastien Fabbro
2017-07-11 20:01 Michał Górny
2017-07-11 20:01 Michał Górny
2017-07-05 8:45 Michał Górny
2017-06-27 10:58 Marek Szuba
2017-05-17 16:22 William Hubbs
2017-05-16 17:11 Michał Górny
2017-05-07 17:36 Ulrich Müller
2017-04-27 21:41 James Le Cuirot
2017-04-27 21:41 James Le Cuirot
2017-04-27 21:41 James Le Cuirot
2017-04-24 7:53 Ulrich Müller
2017-04-20 9:06 Ulrich Müller
2017-04-19 19:46 Michał Górny
2017-04-19 14:46 Andreas Hüttel
2017-04-14 16:20 Ulrich Müller
2017-04-13 12:33 James Le Cuirot
2017-04-09 7:15 Ulrich Müller
2017-03-19 13:05 Ulrich Müller
2017-03-06 9:24 Mikhail Pukhlikov
2017-02-27 10:59 Ulrich Müller
2017-02-27 10:41 Ulrich Müller
2017-02-25 16:24 Ulrich Müller
2017-02-01 8:00 Ulrich Müller
2017-01-24 18:24 Ettore Di Giacinto
2017-01-14 17:22 Ulrich Müller
2016-12-29 4:12 Göktürk Yüksek
2016-12-17 13:33 José María Alonso
2016-12-01 12:33 José María Alonso
2016-12-01 0:08 Göktürk Yüksek
2016-12-01 0:08 Göktürk Yüksek
2016-12-01 0:08 Göktürk Yüksek
2016-12-01 0:08 Göktürk Yüksek
2016-11-13 9:56 Ulrich Müller
2016-11-12 1:14 Jonathan Vasquez
2016-10-27 9:28 Michał Górny
2016-10-27 9:28 Michał Górny
2016-10-18 16:59 Ulrich Müller
2016-10-12 10:18 Austin English
2016-10-11 7:49 David Seifert
2016-10-02 21:12 Ulrich Müller
2016-09-09 13:03 Wolfram Schlich
2016-08-12 20:41 Ulrich Müller
2016-08-12 20:41 Ulrich Müller
2016-08-12 19:33 Thomas Deutschmann
2016-08-12 19:33 Thomas Deutschmann
2016-06-25 10:24 Ulrich Müller
2016-06-19 17:38 Ulrich Müller
2016-05-20 15:05 Ulrich Müller
2016-05-20 14:11 Ulrich Müller
2016-05-20 13:24 Ian Delaney
2016-05-01 20:21 Ulrich Müller
2016-04-09 21:02 Andreas Hüttel
2016-04-07 22:39 Chí-Thanh Christopher Nguyễn
2016-03-24 12:57 Ulrich Müller
2016-03-19 21:32 Patrice Clement
2015-12-29 10:02 Justin Lecher
2015-12-27 10:08 Ian Delaney
2015-12-14 16:51 Richard Yao
2015-12-09 15:10 Justin Lecher
2015-11-29 3:35 Steve Arnold
2015-11-25 7:36 Ulrich Müller
2015-10-31 16:21 Ulrich Müller
2015-10-24 11:32 Alexis Ballier
2015-09-16 8:59 Justin Lecher
2015-09-16 8:53 Justin Lecher
2015-09-11 19:37 Patrice Clement
2015-09-07 12:31 Patrice Clement
2015-09-03 6:07 Justin Lecher
2015-08-27 22:59 Ulrich Müller
2015-08-19 23:16 Julian Ospald
2015-08-09 7:31 Ulrich Müller
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=1531307864.650d2094f7cfc95bfa15b2b49ab6db352c3dce29.chainsaw@gentoo \
--to=chainsaw@gentoo.org \
--cc=gentoo-commits@lists.gentoo.org \
--cc=gentoo-dev@lists.gentoo.org \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox