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From: "Alexis Ballier" <aballier@gentoo.org>
To: gentoo-commits@lists.gentoo.org
Subject: [gentoo-commits] repo/gentoo:master commit in: licenses/
Date: Sat, 24 Oct 2015 11:32:52 +0000 (UTC)	[thread overview]
Message-ID: <1445686350.b11721028fa460ddcb895ec862044ef28c1db349.aballier@gentoo> (raw)

commit:     b11721028fa460ddcb895ec862044ef28c1db349
Author:     Alexis Ballier <aballier <AT> gentoo <DOT> org>
AuthorDate: Sat Oct 24 11:16:10 2015 +0000
Commit:     Alexis Ballier <aballier <AT> gentoo <DOT> org>
CommitDate: Sat Oct 24 11:32:30 2015 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=b1172102

licenses: Add NVIDIA VIDEO CODEC SDK LICENSE AGREEMENT.

 licenses/NVIDIA-CODEC-SDK | 210 ++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 210 insertions(+)

diff --git a/licenses/NVIDIA-CODEC-SDK b/licenses/NVIDIA-CODEC-SDK
new file mode 100644
index 0000000..7ebcc30
--- /dev/null
+++ b/licenses/NVIDIA-CODEC-SDK
@@ -0,0 +1,210 @@
+NVIDIA VIDEO CODEC SDK LICENSE AGREEMENT (“Agreement”)
+
+BY DOWNLOADING, INSTALLING OR USING THE SOFTWARE AND OTHER AVAILABLE MATERIALS,
+YOU (“LICENSEE”) AGREE TO BE BOUND BY THE FOLLOWING TERMS AND CONDITIONS OF THIS
+AGREEMENT.  If Licensee does not agree to the terms and condition of this
+Agreement, THEN do not downLOAD, INSTALL OR USE the SOFTWARE AND MATERIALS.
+
+The materials available for download to Licensees may include software in both
+sample source code ("Source Code") and object code ("Object Code") versions
+(collectively, the “Software”), documentation and other materials (collectively,
+these code and materials referred to herein as "Licensed Materials").  Except as
+expressly indicated herein, all terms and conditions of this Agreement apply to
+all of the Licensed Materials.
+
+Except as expressly set forth herein, NVIDIA owns all of the Licensed Materials
+and makes them available to Licensee only under the terms and conditions set
+forth in this Agreement.
+
+License:  Subject to Licensee’s compliance with the terms of this Agreement,
+NVIDIA grants to Licensee a nonexclusive, non-transferable, worldwide,
+royalty-free, fully paid-up license and right to install, use, reproduce,
+display, perform, modify the Source Code of the Software, and to prepare and
+have prepared derivative works thereof, and distribute the Software and
+derivative works thereof (in object code only) as integrated in Licensee
+software products solely for use with supported NVIDIA GPU hardware products as
+specified in the accompanying release notes.  The following terms apply to the
+Licensed Material:
+
+  Derivative Works:  Subject to the License Grant Back below, Licensee shall own
+  any Derivative Works it creates directly to the Source Code that integrates with
+  Licensee’s software product ("Modification(s)") subject to NVIDIA’s ownership of
+  the underlying Source Code and all intellectual property rights therein. 
+
+  Distribution: Licensee may distribute the Software (in object code form)
+  integrated with Licensee software products only to Licensee’s authorized
+  distributors, resellers, and others in Licensee’s distribution chain for
+  Licensee product and end users and grant to such third party a sublicense to use
+  the Software under a written, legally enforceable agreement that has the effect
+  of protecting the Software and the rights of NVIDIA under terms no less
+  restrictive than this Agreement.
+
+  Limitations: Unless otherwise authorized in the Agreement, Licensee shall not
+  otherwise assign, sublicense, lease, or in any other way transfer or disclose
+  Software to any third party. Licensee agrees not to disassemble, decompile or
+  reverse engineer the Object Code or use or modify any of the Licensed Materials
+  to enable screen scraping, data scraping, or any other activity with the purpose
+  of capturing copyright protected content in violation of a third party party’s
+  intellectual property or other proprietary rights.  Licensee shall indemnify
+  NVIDIA for any and all claims, liabilities, damages, expenses and costs arising
+  from Licensee’s breach of the foregoing limitations. 
+
+  License Grant Back: Licensee hereby grants to NVIDIA and its affiliates a
+  worldwide, non-exclusive, irrevocable, perpetual, sublicenseable (through
+  multiple tiers of sublicensees), royalty-free and fully paid-up right and
+  license to the Modification(s) created by or on behalf of Licensee so that
+  NVIDIA may copy, modify, create derivatives works thereof, to use, have used,
+  import, make, have made, sell, offer to sell, sublicense (through multiple tiers
+  of sublicensees), distribute (through multiple tiers of distributors) such
+  derivative work(s) on a stand-alone basis or as incorporated into the Licensed
+  Materials or other related technologies.  For the sake of clarity, NVIDIA is not
+  prohibited or otherwise restricted from independently developing new features or
+  functionality with respect to the Licensed Materials
+
+  No Other License: No rights or licenses with respect to any proprietary
+  information or patent, copyright, trade secret or other intellectual property
+  right owned or controlled by NVIDIA are granted by NVIDIA to Licensee under this
+  Agreement, expressly or by implication, except as expressly provided in this
+  Agreement. 
+
+Confidentiality: If applicable, any exchange of Confidential Information (as
+defined in the NDA) shall be made pursuant to the terms and conditions of a
+separately signed Non-Disclosure Agreement (“NDA”) by and between NVIDIA and
+You. For the sake of clarity, You agree that (a) the Software (in source code
+form); and (b) Your use of the Software is considered Confidential Information
+of NVIDIA.
+
+If You wish to have a third party consultant or subcontractor ("Contractor")
+perform work on Your behalf which involves access to or use of Software, You
+shall obtain a written confidentiality agreement from the Contractor which
+contains terms and obligations with respect to access to or use of Software no
+less restrictive than those set forth in this Agreement and excluding any
+distribution or sublicense rights, and use for any other purpose than permitted
+in this Agreement. Otherwise, You shall not disclose the terms or existence of
+this Agreement or use NVIDIA's name in any publications, advertisements, or
+other announcements without NVIDIA's prior written consent.  Unless otherwise
+provided in this Agreement, You do not have any rights to use any NVIDIA
+trademarks or logos.
+
+Intellectual Property Ownership: Except as expressly licensed to Licensee under
+this Agreement, NVIDIA reserves all right, title and interest, including but not
+limited to all intellectual property rights, in and to the Licensed Materials
+and any derivative work(s) made thereto. The algorithms, structure, organization
+and Source Code are the valuable trade secrets and confidential information of
+NVIDIA.
+
+Licensee acknowledges and agrees that it is Licensee’s sole responsibility to
+obtain any, additional, third party licenses required to make, have made, use,
+have used, sell, import, and offer for sale Licensee products that include or
+incorporate any third party technology such as operating systems, audio and/or
+video encoders and decoders or any technology from, including but not limited
+to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding
+Technologies (“Third Party Technology”).  Licensee acknowledges and agrees that
+NVIDIA has not granted to Licensee under this Agreement any necessary patent
+rights with respect to the Third Party Technology.  As such, Licensee’s use of
+the Third Party Technology may be subject to further restrictions and terms and
+conditions.  Licensee acknowledges and agrees that Licensee is solely and
+exclusively responsible for obtaining any and all authorizations and licenses
+required for the use, distribution and/or incorporation of the Third Party
+Technology.
+
+Licensee shall, at its own expense fully indemnify, hold harmless, defend and/or
+settle any claim, suit or proceeding that is asserted by a third party against
+NVIDIA and its officers, employees or agents, to the extent such claim, suit or
+proceeding arising from or related to Licensee’s failure to fully satisfy and/or
+comply with the third party licensing obligations related to the Third Party
+Technology (a “Claim”).  In the event of a Claim, Licensee agrees to: (a) pay
+all damages or settlement amounts, which shall not be finalized without the
+prior written consent of NVIDIA, (including other reasonable costs incurred by
+NVIDIA, including reasonable attorneys fees, in connection with enforcing this
+paragraph); (b) reimburse NVIDIA for any licensing fees and/or penalties
+incurred by NVIDIA in connection with a Claim; and (c) immediately
+procure/satisfy the third party licensing obligations before using the Software
+pursuant to this Agreement.
+
+Term of Agreement:  This Agreement shall become effective from the date of the
+initial download and shall remain in effect for one year thereafter, unless
+terminated as provided below.  Unless either party notifies the other party of
+its intent to terminate this Agreement at least thirty (30) days prior to the
+end of the Initial Term or the applicable renewal period, this Agreement will be
+automatically renewed for one (1) year renewal periods thereafter, unless
+terminated in accordance with the “Termination” provision of this Agreement.
+
+NVIDIA may terminate this Agreement (and with it, all of Licensee’s right to the
+Licensed Materials) if (i) Licensee fails to comply with any of the terms and
+conditions of this Agreement and if the breach is not cured within thirty (30)
+days after notice thereof. Upon expiration or termination of this Agreement
+pursuant to this paragraph, Licensee shall immediately cease using the Licensed
+Materials and return or destroy or copies thereof in its possession.
+
+Defensive Suspension: If Licensee commences or participates in any legal
+proceeding against NVIDIA, then NVIDIA may, in its sole discretion, suspend or
+terminate all license grants and any other rights provided under this Agreement.
+
+No Support:  NVIDIA has no obligation to support or to continue providing or
+updating any of the Licensed Materials.
+
+No Warranty:  THE LICENSED MATERIALS PROVIDED BY NVIDIA TO LICENSEE HEREUNDER
+ARE PROVIDED "AS IS."  NVIDIA DISCLAIMS ALL WARRANTIES, EXPRESS, IMPLIED OR
+STATUTORY, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF TITLE,
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+
+Limitation of Liability: NVIDIA SHALL NOT BE LIABLE TO LICENSEE, LICENSEE’S
+CUSTOMERS, OR ANY OTHER PERSON OR ENTITY CLAIMING THROUGH OR UNDER LICENSEE FOR
+ANY LOSS OF PROFITS, INCOME, SAVINGS, OR ANY OTHER CONSEQUENTIAL, INCIDENTAL,
+SPECIAL, PUNITIVE, DIRECT OR INDIRECT DAMAGES (WHETHER IN AN ACTION IN CONTRACT,
+TORT OR BASED ON A WARRANTY), EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY
+OF SUCH DAMAGES.  THESE LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF
+THE ESSENTIAL PURPOSE OF ANY LIMITED REMEDY.  IN NO EVENT SHALL NVIDIA’S
+AGGREGATE LIABILITY TO LICENSEE OR ANY OTHER PERSON OR ENTITY CLAIMING THROUGH
+OR UNDER LICENSEE EXCEED THE AMOUNT OF MONEY ACTUALLY PAID BY LICENSEE TO NVIDIA
+FOR THE LICENSED MATERIALS.
+
+Applicable Law and Jurisdiction: This Agreement shall be deemed to have been
+made in, and shall be construed pursuant to, the laws of the State of Delaware.
+The state and/or federal courts residing in Santa Clara County, California shall
+have exclusive jurisdiction over any dispute or claim arising out of this
+Agreement. The United Nations Convention on Contracts for the International Sale
+of Goods is specifically disclaimed.
+
+Feedback: Licensee may, but is not obligated to, provide to NVIDIA any
+suggestions, comments and feedback regarding the Licensed Materials that are
+delivered by NVIDIA to Licensee under this Agreement (collectively, “Licensee
+Feedback”).  NVIDIA may use and include any Licensee Feedback that Licensee
+voluntarily provides to improve the Licensed Materials or other related NVIDIA
+technologies.  Accordingly, if Licensee provides Licensee Feedback, Licensee
+grants NVIDIA and its licensees a perpetual, irrevocable, worldwide,
+royalty-free, fully paid-up license grant to freely use, have used, sell,
+modify, reproduce, transmit, license, sublicense (through multiple tiers of
+sublicensees), distribute (through multiple tiers of distributors), and
+otherwise commercialize the Licensee Feedback in the Licensed Materials or other
+related technologies.  
+
+RESTRICTED RIGHTS NOTICE: Licensed Materials has been developed entirely at
+private expense and is commercial computer software provided with RESTRICTED
+RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S.
+Government subcontractor is subject to the restrictions set forth in the license
+agreement under which Licensed Materials was obtained pursuant to DFARS
+227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) of the Commercial
+Computer Software - Restricted Rights clause at FAR 52.227-19, as applicable.
+Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA
+95050.
+
+Miscellaneous: If any provision of this Agreement is inconsistent with, or
+cannot be fully enforced under, the law, such provision will be construed as
+limited to the extent necessary to be consistent with and fully enforceable
+under the law. This Agreement is the final, complete and exclusive agreement
+between the parties relating to the subject matter hereof, and supersedes all
+prior or contemporaneous understandings and agreements relating to such subject
+matter, whether oral or written. This Agreement is solely between NVIDIA and
+Licensee.  There are no third party beneficiaries, express or implied, to this
+Agreement. This Agreement may only be modified in writing signed by an
+authorized officer of NVIDIA.  Licensee agrees that it will not ship, transfer
+or export the Licensed Materials into any country, or use the Licensed Materials
+in any manner, prohibited by the United States Bureau of Industry and Security
+or any export laws, restrictions or regulations. This Agreement, and Licensee’s
+rights and obligations herein, may not be assigned, subcontracted, delegated, or
+otherwise transferred by Licensee without NVIDIA’s prior written consent, and
+any attempted assignment, subcontract, delegation, or transfer in violation of
+the foregoing will be null and void.   The terms of this Agreement shall be
+binding upon assignees.


             reply	other threads:[~2015-10-24 11:33 UTC|newest]

Thread overview: 272+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-10-24 11:32 Alexis Ballier [this message]
  -- strict thread matches above, loose matches on Subject: below --
2024-09-29 12:42 [gentoo-commits] repo/gentoo:master commit in: licenses/ Conrad Kostecki
2024-09-12 10:42 Ulrich Müller
2024-09-05 12:55 Michael Orlitzky
2024-08-20  9:39 Ulrich Müller
2024-07-27 12:44 Ulrich Müller
2024-07-26 15:02 Viorel Munteanu
2024-06-29 14:42 Ulrich Müller
2024-06-24 15:47 James Le Cuirot
2024-06-08 14:11 Michał Górny
2024-05-16  5:28 Ulrich Müller
2024-01-15 19:59 Ulrich Müller
2024-01-15 16:30 Ulrich Müller
2024-01-15  9:17 Ulrich Müller
2024-01-06  8:33 Viorel Munteanu
2024-01-01 17:54 Viorel Munteanu
2023-12-17 12:03 Michał Górny
2023-12-01 13:21 Ulrich Müller
2023-11-25  9:45 James Le Cuirot
2023-10-24 13:18 Miroslav Šulc
2023-10-20 17:04 Ulrich Müller
2023-09-23 14:06 Conrad Kostecki
2023-09-20 21:11 Andreas K. Hüttel
2023-08-21 19:02 Ulrich Müller
2023-08-18  8:21 Sam James
2023-08-12  9:44 Ulrich Müller
2023-07-27 16:36 Ulrich Müller
2023-07-15  8:14 Ulrich Müller
2023-03-30  8:31 Marek Szuba
2023-03-30  8:31 Marek Szuba
2023-03-27 10:24 Miroslav Šulc
2023-02-28 13:12 Marek Szuba
2023-02-01 17:13 Ulrich Müller
2023-01-27 20:48 Ulrich Müller
2023-01-21 16:54 Ulrich Müller
2023-01-12 12:29 Ulrich Müller
2023-01-10  8:34 Sam James
2023-01-07  9:05 Ulrich Müller
2022-11-22 17:58 Ulrich Müller
2022-11-22 17:54 Ulrich Müller
2022-11-21  8:14 Sam James
2022-11-17 17:42 Ulrich Müller
2022-10-02 22:00 Andreas K. Hüttel
2022-08-30 21:09 Patrick McLean
2022-08-29 22:53 Sam James
2022-08-26 12:13 Ulrich Müller
2022-08-26 12:13 Ulrich Müller
2022-07-02 19:30 William Hubbs
2022-06-13 14:46 Ulrich Müller
2022-05-10 12:32 Mike Pagano
2022-04-23  8:47 Ulrich Müller
2022-04-23  8:01 Hans de Graaff
2022-04-10 14:53 James Le Cuirot
2022-04-07 21:28 Ulrich Müller
2022-03-31 22:36 Patrick McLean
2022-03-31 21:50 Patrick McLean
2022-03-19 12:37 Conrad Kostecki
2022-02-13 17:05 Andrew Ammerlaan
2022-02-13 16:27 Ulrich Müller
2022-02-06 14:52 James Le Cuirot
2022-02-04 23:25 Conrad Kostecki
2021-09-21 10:49 Ulrich Müller
2021-09-21 10:49 Ulrich Müller
2021-09-21 10:06 Ulrich Müller
2021-09-21  7:54 Michał Górny
2021-09-02 10:29 Ulrich Müller
2021-08-16 22:55 Davide Pesavento
2021-07-23  5:45 Miroslav Šulc
2021-07-06 22:09 William Hubbs
2021-06-30 22:08 William Hubbs
2021-05-27  9:07 Ulrich Müller
2021-05-27  7:26 Joonas Niilola
2021-05-27  7:26 Joonas Niilola
2021-05-23 17:11 Ulrich Müller
2021-05-19 21:07 Ulrich Müller
2021-05-12 10:00 Ulrich Müller
2021-05-07  8:27 Ulrich Müller
2021-04-22 15:28 Sam James
2021-04-22 15:28 Sam James
2021-03-30  7:25 Joonas Niilola
2021-02-09  9:29 罗百科
2021-01-27  5:55 Sam James
2021-01-08 15:24 Ben Kohler
2020-12-18 15:53 Stephan Hartmann
2020-12-02 12:09 Alexey Shvetsov
2020-11-26  5:06 Sam James
2020-10-28  7:25 Stephan Hartmann
2020-10-26  8:21 Michał Górny
2020-10-15  9:53 Jeroen Roovers
2020-10-07  8:10 Michał Górny
2020-10-04  6:58 Jeroen Roovers
2020-10-01 20:44 William Hubbs
2020-10-01 20:24 William Hubbs
2020-09-28  8:39 Michael Haubenwallner
2020-09-16  8:37 Marek Szuba
2020-09-16  8:04 Joonas Niilola
2020-08-27 15:07 Conrad Kostecki
2020-08-07  6:00 Michał Górny
2020-08-03 12:46 Marek Szuba
2020-07-29 13:57 Marek Szuba
2020-07-29 13:57 Marek Szuba
2020-07-21 10:56 Mark Wright
2020-06-24 21:04 Ulrich Müller
2020-06-19 21:22 Conrad Kostecki
2020-06-17 16:18 Anthony G. Basile
2020-05-25 14:02 Conrad Kostecki
2020-05-25 11:17 Conrad Kostecki
2020-05-23  8:56 Michał Górny
2020-05-18  1:02 Michael Orlitzky
2020-04-15  0:35 Patrick McLean
2020-04-14 18:11 Robin H. Johnson
2020-04-10 10:46 Ulrich Müller
2020-04-02 11:13 Ulrich Müller
2020-03-17 13:14 Andreas K. Hüttel
2020-03-17 13:14 Andreas K. Hüttel
2020-02-15 22:37 James Le Cuirot
2020-02-11 17:22 Ulrich Müller
2020-01-25 11:17 Ulrich Müller
2020-01-17  9:10 Michał Górny
2019-12-25 20:48 Andreas K. Hüttel
2019-12-25 20:48 Andreas K. Hüttel
2019-12-05 23:32 Conrad Kostecki
2019-11-10 20:40 Michał Górny
2019-09-29 14:02 Pacho Ramos
2019-09-24 10:37 Ulrich Müller
2019-09-24 10:37 Ulrich Müller
2019-09-03 22:31 James Le Cuirot
2019-08-18 10:07 Michał Górny
2019-08-15  6:24 Michał Górny
2019-08-08  8:59 Ulrich Müller
2019-08-05  8:34 Ulrich Müller
2019-07-30  8:08 Michał Górny
2019-07-06 11:05 Ulrich Müller
2019-06-20 12:15 Ulrich Müller
2019-06-02 19:33 Stefan Strogin
2019-05-23 11:36 Ulrich Müller
2019-05-10 17:57 Patrick McLean
2019-05-02 22:05 Michał Górny
2019-04-15  8:00 Lars Wendler
2019-04-15  8:00 Lars Wendler
2019-01-22 19:11 Ulrich Müller
2018-12-23 12:50 Ulrich Müller
2018-12-11 16:20 Michał Górny
2018-12-11 16:20 Michał Górny
2018-12-07 16:16 Michał Górny
2018-11-28 11:31 Michał Górny
2018-11-28 11:31 Michał Górny
2018-11-16 23:01 Patrice Clement
2018-11-16 23:01 Patrice Clement
2018-10-22 20:14 Michał Górny
2018-10-18 10:54 James Le Cuirot
2018-09-13 17:19 Michał Górny
2018-09-13 16:14 Michał Górny
2018-09-13 16:14 Michał Górny
2018-09-13 16:14 Michał Górny
2018-08-25 19:22 Christian Ruppert
2018-08-24 19:40 Thomas Deutschmann
2018-08-05 13:57 Manuel Rüger
2018-07-11 11:17 Tony Vroon
2018-07-11  8:24 Tony Vroon
2018-06-26 19:02 Ben Kohler
2018-06-23 21:20 Ulrich Müller
2018-06-22 18:49 Michał Górny
2018-06-22 18:40 Michał Górny
2018-06-22  5:09 Ulrich Müller
2018-06-19 19:00 Michał Górny
2018-06-11 10:51 Ulrich Müller
2018-06-09 13:31 Ulrich Müller
2018-06-08 13:01 Alexey Shvetsov
2018-05-01  7:48 Michał Górny
2018-05-01  7:48 Michał Górny
2018-04-21  9:38 Ulrich Müller
2018-04-20 11:53 Michał Górny
2018-04-18  8:00 Michał Górny
2018-04-18  8:00 Michał Górny
2018-04-18  8:00 Michał Górny
2018-04-09  2:18 Tim Harder
2018-03-29  9:17 Michał Górny
2018-03-25  8:09 Michał Górny
2018-03-24  8:56 Michał Górny
2018-03-05 19:21 Ulrich Müller
2018-03-05 19:21 Ulrich Müller
2018-03-05 19:21 Ulrich Müller
2018-03-05 19:21 Ulrich Müller
2018-03-01 20:28 Jeroen Roovers
2018-01-23 20:06 Alfredo Tupone
2017-12-17 22:15 James Le Cuirot
2017-12-10 21:46 James Le Cuirot
2017-12-10 21:46 James Le Cuirot
2017-11-20 20:56 Alfredo Tupone
2017-11-19 20:48 Alfredo Tupone
2017-11-14  8:20 Ulrich Müller
2017-11-10 21:56 Ulrich Müller
2017-10-29  9:15 Ulrich Müller
2017-10-26 10:26 James Le Cuirot
2017-10-14  9:45 Ulrich Müller
2017-09-15 17:43 Patrick McLean
2017-09-06  6:42 Ulrich Müller
2017-09-06  6:41 Ulrich Müller
2017-08-30 19:14 Patrick McLean
2017-08-18 14:08 Ulrich Müller
2017-07-27 18:51 Sebastien Fabbro
2017-07-11 20:01 Michał Górny
2017-07-11 20:01 Michał Górny
2017-07-05  8:45 Michał Górny
2017-06-27 10:58 Marek Szuba
2017-05-17 16:22 William Hubbs
2017-05-16 17:11 Michał Górny
2017-05-07 17:36 Ulrich Müller
2017-04-27 21:41 James Le Cuirot
2017-04-27 21:41 James Le Cuirot
2017-04-27 21:41 James Le Cuirot
2017-04-24  7:53 Ulrich Müller
2017-04-20  9:06 Ulrich Müller
2017-04-19 19:46 Michał Górny
2017-04-19 14:46 Andreas Hüttel
2017-04-14 16:20 Ulrich Müller
2017-04-13 12:33 James Le Cuirot
2017-04-09  7:15 Ulrich Müller
2017-03-19 13:05 Ulrich Müller
2017-03-06  9:24 Mikhail Pukhlikov
2017-02-27 10:59 Ulrich Müller
2017-02-27 10:41 Ulrich Müller
2017-02-25 16:24 Ulrich Müller
2017-02-01  8:00 Ulrich Müller
2017-01-24 18:24 Ettore Di Giacinto
2017-01-14 17:22 Ulrich Müller
2016-12-29  4:12 Göktürk Yüksek
2016-12-17 13:33 José María Alonso
2016-12-01 12:33 José María Alonso
2016-12-01  0:08 Göktürk Yüksek
2016-12-01  0:08 Göktürk Yüksek
2016-12-01  0:08 Göktürk Yüksek
2016-12-01  0:08 Göktürk Yüksek
2016-11-13  9:56 Ulrich Müller
2016-11-12  1:14 Jonathan Vasquez
2016-10-27  9:28 Michał Górny
2016-10-27  9:28 Michał Górny
2016-10-18 16:59 Ulrich Müller
2016-10-12 10:18 Austin English
2016-10-11  7:49 David Seifert
2016-10-02 21:12 Ulrich Müller
2016-09-09 13:03 Wolfram Schlich
2016-08-12 20:41 Ulrich Müller
2016-08-12 20:41 Ulrich Müller
2016-08-12 19:33 Thomas Deutschmann
2016-08-12 19:33 Thomas Deutschmann
2016-06-25 10:24 Ulrich Müller
2016-06-19 17:38 Ulrich Müller
2016-05-20 15:05 Ulrich Müller
2016-05-20 14:11 Ulrich Müller
2016-05-20 13:24 Ian Delaney
2016-05-01 20:21 Ulrich Müller
2016-04-09 21:02 Andreas Hüttel
2016-04-07 22:39 Chí-Thanh Christopher Nguyễn
2016-03-24 12:57 Ulrich Müller
2016-03-19 21:32 Patrice Clement
2015-12-29 10:02 Justin Lecher
2015-12-27 10:08 Ian Delaney
2015-12-14 16:51 Richard Yao
2015-12-09 15:10 Justin Lecher
2015-11-29  3:35 Steve Arnold
2015-11-25  7:36 Ulrich Müller
2015-10-31 16:21 Ulrich Müller
2015-09-16  8:59 Justin Lecher
2015-09-16  8:53 Justin Lecher
2015-09-11 19:37 Patrice Clement
2015-09-07 12:31 Patrice Clement
2015-09-03  6:07 Justin Lecher
2015-08-27 22:59 Ulrich Müller
2015-08-19 23:16 Julian Ospald
2015-08-09  7:31 Ulrich Müller

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